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Build a VFX shot

Use VFX Tools when the result is a shot-level package rather than one isolated model call.

1. Install and inspect

bash
mere.run plugin install mere-vfx-tools
mere-vfx-tools doctor
mere-vfx-tools manifest --json

2. Write a request

Each tool accepts a JSON document with inputs and options:

json
{
  "inputs": { "video": "./shot.mov" },
  "options": { "prompts": ["actor", "sword"], "alphaVideo": true }
}

3. Plan the pass

bash
mere-vfx-tools plan \
  --tool roto \
  --request-json ./roto-request.json \
  --output-dir ./runs/shot-010-roto \
  --run-id shot-010-roto

Inspect ./runs/shot-010-roto/run.json, then execute:

bash
mere-vfx-tools run ./runs/shot-010-roto/run.json

4. Chain verified outputs

A production path can use the resulting masks for matte refinement, tracking, clean-plate generation, relighting, alpha delivery, or shot QC. Each pass gets its own manifest and artifact hashes, so the handoff stays explicit.

5. Publish for review

Use ShotGrid Tools when the approved artifact should become a review Version or update a task.

See VFX Tools for the supported workflow families and native handoff guarantees.

Official companion plugins for the local mere.run runtime.